View Javadoc

1   /***
2    * Jetrix TetriNET Server
3    * Copyright (C) 2004  Emmanuel Bourg
4    *
5    * This program is free software; you can redistribute it and/or
6    * modify it under the terms of the GNU General Public License
7    * as published by the Free Software Foundation; either version 2
8    * of the License, or (at your option) any later version.
9    *
10   * This program is distributed in the hope that it will be useful,
11   * but WITHOUT ANY WARRANTY; without even the implied warranty of
12   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13   * GNU General Public License for more details.
14   *
15   * You should have received a copy of the GNU General Public License
16   * along with this program; if not, write to the Free Software
17   * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18   */
19  
20  package net.jetrix.config;
21  
22  /***
23   * Basic statistics about the server usage.
24   *
25   * @author Emmanuel Bourg
26   * @version $Revision: 794 $, $Date: 2009-02-17 20:08:39 +0100 (Tue, 17 Feb 2009) $
27   */
28  public class Statistics
29  {
30      private int gameCount;
31      private int connectionCount;
32      private long startTime;
33  
34      public Statistics()
35      {
36          startTime = System.currentTimeMillis();
37      }
38  
39      /***
40       * Return the uptime of the server (in days).
41       */
42      public long getUpTime()
43      {
44          long elaspsed = System.currentTimeMillis() - startTime;
45          return elaspsed / (24 * 3600 * 1000);
46      }
47  
48      /***
49       * Return the number of games played.
50       */
51      public int getGameCount()
52      {
53          return gameCount;
54      }
55  
56      /***
57       * Add 1 to the number of games played.
58       */
59      public synchronized void increaseGameCount()
60      {
61          gameCount++;
62      }
63  
64      /***
65       * Return the number of connections from spectators and players.
66       */
67      public int getConnectionCount()
68      {
69          return connectionCount;
70      }
71  
72      /***
73       * Add 1 to the number of connections.
74       */
75      public synchronized void increaseConnectionCount()
76      {
77          connectionCount++;
78      }
79  }