net.jetrix.commands
Class StartCommand.CountDown

java.lang.Object
  extended by java.lang.Thread
      extended by net.jetrix.commands.StartCommand.CountDown
All Implemented Interfaces:
Runnable
Enclosing class:
StartCommand

public static class StartCommand.CountDown
extends Thread

A countdown thread to delay the beginning of the game.


Nested Class Summary
 
Nested classes/interfaces inherited from class java.lang.Thread
Thread.State, Thread.UncaughtExceptionHandler
 
Field Summary
 
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
 
Constructor Summary
StartCommand.CountDown(Channel channel, int delay)
          Construct a new game countdown.
 
Method Summary
 void run()
           
 
Methods inherited from class java.lang.Thread
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

StartCommand.CountDown

public StartCommand.CountDown(Channel channel,
                              int delay)
Construct a new game countdown.

Parameters:
channel - the channel where game will start
delay - the delay in seconds for this countdown
Method Detail

run

public void run()
Specified by:
run in interface Runnable
Overrides:
run in class Thread


Copyright © 2001-2008 Emmanuel Bourg. All Rights Reserved.