net.jetrix
Enum GameState
java.lang.Object
java.lang.Enum<GameState>
net.jetrix.GameState
- All Implemented Interfaces:
- Serializable, Comparable<GameState>
public enum GameState
- extends Enum<GameState>
Game states.
Method Summary |
int |
getValue()
|
static GameState |
valueOf(String name)
Returns the enum constant of this type with the specified name. |
static GameState[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared. |
STOPPED
public static final GameState STOPPED
STARTED
public static final GameState STARTED
PAUSED
public static final GameState PAUSED
values
public static GameState[] values()
- Returns an array containing the constants of this enum type, in
the order they are declared. This method may be used to iterate
over the constants as follows:
for (GameState c : GameState.values())
System.out.println(c);
- Returns:
- an array containing the constants of this enum type, in
the order they are declared
valueOf
public static GameState valueOf(String name)
- Returns the enum constant of this type with the specified name.
The string must match exactly an identifier used to declare an
enum constant in this type. (Extraneous whitespace characters are
not permitted.)
- Parameters:
name
- the name of the enum constant to be returned.
- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum type has no constant
with the specified name
NullPointerException
- if the argument is null
getValue
public int getValue()
Copyright © 2001-2008 Emmanuel Bourg. All Rights Reserved.